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Workshop

TouchDesigner Intermedite level ONLINE workshop with ANDREW QUINN (in ENGLISH) For Intermediate

Intermediate Level

TOPICS

 Day 1: TOPs 

17.00 - 20.00

Pixel formats - waveforms and functions in TOPs -  math TOP (calculating distance)

slope TOP - point clouds - looping noise - cache TOP - pixel direction

GPU particles 

Rendering - render pass - feedback tricks

DAY 2: SOPS 

17.00-17.30 Q&A

17.30 - 20.00 

Sweep SOP, ray SOP, creep SOP, magnet SOP, primitive SOP

SOPs  and DATs - how to create geometry with python - replicator

Custom attributes - centroid, normal, bounds

Day 3: PARTICLES

17.00-17.30 Q&A

 17.30 - 20.00 

Particle SOP - emission velocity - attractors - instancing (rotate to vector) 

Flocking - copy SOP - stamping

flex particles

Day 4: RENDERING & ANIMATION

17.00 - 17.30 Q&A

 17.30 - 20.00 

render layers - render select TOP - GLSL vertex shaders - bend with texture - calculating normals 

Animation - event CHOP - timer CHOP - animation component - lookup CHOP

Day 5: WORKSHOP

17.00 - 17.30 Q&A

1730-20.00

Individual projects - problem solving - debugging - optimization - case studies  

  

instructor ANDREW QUINN

 

BOOK HERE

Experience level