Flow is a realtime combustion simulation that can be used to create near photorealistic flames, fire and smoke. However it is quite difficult to get its countless parameters under control.
This makes it a prime example to illustrate a preset driven workflow that allows artists to combine free flowing exploration with resuable and reliable results.
In this webinar Stefan Kraus will explain which parameters he found useful to unleash the potential for live performance and external control over the flames. With the help of Wieland Hilker (Author of the Alphamoonbase Tau Ceti Preset Engine) he will explain participants how to create beautiful, performable and reproducable results within a reasonable time frame.Windows Versions only.
Stefan Kraus & Wieland Hilker