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Workshop

Mapping – Remapping UV- and Pixel Maps for Multiscreen For Intermediate

May 28th, 2025Wednesday, 6-9 PM, Berlin Time
1 lesson at 3 hours in English Language live via Zoom, or as recording

Recordings are available and accessible for at least one year after purchase.

This course, led by media artist and video designer Stefan Kraus (aka MXZEHN), explores how UV maps and pixel maps can enhance the process of creating visuals for media-augmented scenographies.

Starting with a speculative stage design featuring multiple LED surfaces, we will learn how to generate UV maps that serve two key purposes: enabling real-time pre-visualization of content within the scene while working on it and laying the foundation for the pixel map used to deliver content to the media server. Additionally, we will explore how to embed not only image content but also lighting information within the same map.

While this course focuses on LED tile-based surfaces, the workflow is equally applicable to projection setups. Since the placement of media surfaces within pixel and UV maps defines their orientation and relationship to one another, we will experiment with different arrangements optimized for various animation techniques and content needs. To achieve this, we will utilize the remapTOP operator to dynamically remap our maps and prepare pixel-accurate sources.

As a byproduct of this process, we will create simple masks and shapes that can be used for animation or adapting existing footage to a multi-screen environment. This course is ideal for anyone looking to adapt content to different setups on the fly, prepare visuals for a stage, or produce content for an existing pixel map.

 

About the Instructor

Stefan Kraus, media artist and educator, is co-founder of The NODE Institute, the projection mapping festival, Genius Loci Weimar, and the media art studio, MXZEHN. Trained as an architect, Stefan explores the augmentation of physical structures using interactive and generative media and the narrative potential of abstract imagery. He holds a special interest in the art of live visual improvisation and creates augmented scenographies for theater, dance and music performances. After teaching Interaction Design at Bauhaus-University Weimar for over two decades, Stefan now enjoys sharing his knowledge and experience with the creative coding community. His studio produces interactive installations, live media performances and augmented reality applications for commercial clients, festivals, institutions and exhibitions.
mxzehn.com

Experience level