An intensive introduction to designing, developing and producing interactive installations with TouchDesigner.
From a TouchDesigner prototype to a functional interactive system.
Production starts on day one. Over 5 sessions we will work through the complete cycle of an interactive installation: technical brief, scope, feasibility, prototyping, budgeting, sensor and hardware testing, planning, setup and operation. Every exercise incorporates real production decisions and testing with professional hardware in the lab.
Experience level

