We've all heard whispers that the Zed cameras have great depth sensors and interesting feature sets, but even Elburz had never ended up getting his hands on one over the many years!
Victor Vasarely is one of the most well known artists who worked in the Op Art style in the mid 20th century. Working in both painting and sculpture, he developed a unique style which often included bright, mind bending colors and simple geometric shapes.
Every artist or developer has a toolkit they like to use. When traveling to project sites or art residencies, it can be particularly difficult to know how much of your gear and studio you should bring.
When it comes to controlling your computer, there are tons of options. One of the options that goes under-rated in the interactive and immersive communities are the Elgato Stream Decks. These great devices are USB controllers with crisp tactile buttons and solid software for programming it.
I created a new series of intro tutorials for RayTK! They also cover the concepts that the toolkit is based on to provide some background on how things work. These ones are using a more recent version of the toolkit and have much better sound.
https://youtu.be/a8HRyIYq_Jo In this video I show how to make 'realistic' rain and puddles in TouchDesigner. The basis of this is a GLSL Top and vertex displacement on a PBR MAT.
Hello TouchDesigners, and welcome aboard the TensorFlow hype train! Choo choo! One of our users recently contacted us and was wondering how to run TensorFlow-GPU, with Anaconda, in TouchDesigner.
ATTRAKTORS DESIGNER CREATE, DESIGN AND PLAY STRANGE ATTRAKTORS IN TOUCHDESIGNER ATTRAKTORs DESIGNER is an application created with TouchDesigner from Derivative.
https://youtu.be/DOicfz7vDlM Ever wanted to have the instant beauty of Unreal Engine with the real-time power of TouchDesigner when creating particle systems and instanced geometry? This toolchain will let you do just that using Spout texture streaming and UE Niagara particles!
Feedback loops are a super interesting technique that can generate all kinds of amazing and sometimes unexpected outcomes. Among those unexpected results is the possibility to generate some really interesting reaction-diffusion patterns with the addition of just a few operators!
The new Netflix series about Andy Warhol has been exciting many artists about Andy's works and life. This is a great opportunity to be inspired by their work and create generative pieces inside of TouchDesigner.
In this tutorial, we'll go over how to take the shaders you create in Shader Park and render them into high-quality videos using TouchDesigner.
Feedback loops are amazing yet always seem elusive for TouchDesigner artists. How do we make them? How do we control them? How did adding a single random operator create this amazing effect? Unless you understand the fundamental way feedback loops work in TouchDesigner, you'll always be guessing.
https://youtu.be/aeSX5KhGf5M This is an intermediate TouchDesigner tutorial that shows how to animate simple instanced SOPs via a vertex shader.
Although the Timer CHOP is a commonly used operator that has a wide variety of applications in TouchDesigner, many beginners may have yet to dive into its more advanced functionality.
Manfred Mohr is one of the early pioneers of generative and algorithmic art, working with computer code to create art in the late 1960s and 1970s.
Cropping is such a vital part of texture processing. Especially when you're creating dynamic content it can be difficult to constantly figure out how to crop in tightly around an object.
In the following video, you’re going to learn how to control both analog and digital instruments through movement with the help of TouchDesigner, Ableton Live and a Kinect camera.