https://youtu.be/-vbwSu5agmk HI everyone , i found the time to make a video about the SD TOP. What is the difference? IS AN OPERATOR YOU NEED NO PYTHON TO RUNNIN IT and you also do not need conversion to TRT so we maintain the model as they are!! Have fun with the video !
Tutorials
In this tutorial we start by shaping the base form that will become our piece, inspired by the work of John Whitney. First, we build the 3D foundation, then set up instancing to give position to each element, thinking carefully about how the pattern should distribute in space.
INSTANCING SINE COS - TOUCHDESIGNER TUTORIAL [33]
If you've ever wondered how to make a shiny tentacle creature that merges into its environment, this video is for you! No prior RayTK knowledge necessary. https://youtu.be/cY4bnt8DRnI
RayTK Shiny Tentacle Chamber Tutorial
Ever wanted to peer into the depths of your TOPs and understand their hopes and dreams and pixel data? TOP viewers are the solution. You've probably used them, but there are a bunch of features in there you might not know about. https://youtu.be/a506pLGhIfY
TOP Viewers Guide
This tutorial is about the 4D as a way to deform geometry. You lift a 3D object into 4D, rotate it there, and project it back. The result is a smooth deformation that is hard to get in another way.
4D geometry and transformations

Inspired by Posy's "motion extraction" video — that beautiful trick where a video is differenced against a time-shifted copy of itself, leaving only what moved. Trees breathing. Sun creeping across a wall. A deer you couldn't see until now.
Motion Extraction in TouchDesigner — free TOX
In this tutorial, we use the Ray POP to make particles bounce off specific collision objects across two different examples. Get the project file: https://www.patreon.com/posts/tutorial-with-156434499
Particle Collisions with Ray POP

Hey folks — dropping a small but genuinely useful tool: a PS4 DualShock 4 → CHOP tox for TouchDesigner (macos specific) - there are working ps4 TOX's on the TD forum. Plug in your controller, drop the tox into any project, and you get a single clean CHOP output with 20 human-readable channels.
PS4 Controller → TouchDesigner: A Clean CHOP Tox

Got a dusty Xbox 360 Kinect in a drawer? A modern Mac with no Windows in sight? This is the bridge: a Custom POP plugin + TouchDesigner component that pulls a live point cloud from the Kinect 360 straight into TD on arm64 macOS. No Windows VM, no Syphon hop, no OSC bridge.
Kinect 360 TOX for MacOS

TDLayout3D is a drop-in TouchDesigner .tox that takes a panoramic image (or 360° video) and spits out a full 3D model of the room inside it — corners, walls, floor, ceiling — ready to use for projection mapping, VFX, set design, or just cool-looking renders.
Layout3D - Run Layout Estimation models locally to build SOP geometry of 360 Panoramas
https://www.youtube.com/watch?v=FzugbBNACG4 This TouchDesigner tutorial focuses on the Projection POP as a way to create real-time interactive 3D scenes that react to 2D texture inputs.
Build Texture-Driven 3D Systems in TouchDesigner

Introducing CoreML-TDSyphon bridge. enabling any image based .mlmodel using apple CPU GPU & ANE (apples neural engine) to output video video TOPS with any... I repeat..
TouchDesigner CoreML Syphon Bridge

Real-time 4x AI upscaling on Apple Silicon -- without killing your FPS. This TOX runs a Real-ESRGAN CoreML model in a completely separate process from TouchDesigner.
CoreML Upscaler

Runs any SegFormer-family CoreML model on Apple Silicon — clothing, fashion, face parts, 150-class ADE20K scene parsing — from a single dropdown menu.
TDSegment - Run face, Clothing and area segmentation models locally

I built a TouchDesigner TOX that gives you one-click access to the entire Hugging Face cloud model catalogue. FLUX, SDXL, Sora 2, Google Veo 3.1, LTX-Video, Wan 2.2, Qwen-Image, HunyuanVideo — all from inside your patch, all from a single API key you paste in once.
Huggingface x Touchdesigner

In this beginner-friendly TouchDesigner tutorial, we show you how to use a Kinect depth camera together with POPs to transform a video into a particle-based visual.
Using Kinect + POPs in TouchDesigner

In this tutorial, we'll build a dynamic twister effect using a Torus geometry as our starting point.
TWISTER SCULPTING - TOUCHDESIGNER TUTORIAL [26]

In this video, Bruno walks you through how this new tool works, how to set it up for your immersive room project, and how it can streamline your immersive projection mapping workflow in TouchDesigner.
How to Map an Immersive Projection Room in TouchDesigner
Material Design Icons are an easy way to make nice looking UIs without having to use a bunch of image files. https://www.youtube.com/watch?v=sfZOY3iPW8M
Material Design Icons

https://youtu.be/oDLxZjYogAU In this TouchDesigner tutorial I'll show you how to filter point cloud data from an Orbbec Femto Mega depth camera and build 3D detection zones and spatial buttons using TouchDesigner's newest POPs operator class.











