You can make any video look like it is dancing to your audio track with this fun technique of combining beat detection and the Time Machine TOP. As a bonus, I added a simple motion-driven bloom/flash effect. https://www.youtube.com/watch?v=OQ-3metzBRQ
Tutorials
Today, we're exploring the exciting fusion of sound and visuals, where music literally shapes our designs! By breaking down beats and frequencies, we’ll create reactive textures that dance to the rhythm, adding depth and movement to our visuals.
REACTIVE CHOP - TOUCHDESIGNER TUTORIAL [09]
Learn how to create fields based on SDF shapes in RayTK! You can use any shape to control the properties of other shapes or filters or even materials! https://www.youtube.com/watch?v=Agp5mWblSy0
RayTK Technique: SDF Fields
Freelancing can be tricky, especially if you have never done it before. Marco started doing TouchDesigner-related freelance work six months ago, and shares his experience so far, along with helpful tips and lessons for when you're starting out.
Starting Out as a Freelance TouchDesigner Developer
Today, we’re embarking on an exciting journey to create stunning visuals that react to music. We’ll explore how to analyze audio using CHOPs operators and apply the data to make your designs pulse and move in sync with sound.
REACTIVE CHOP - TOUCHDESIGNER TUTORIAL [08]
Crystal shows you how to create organic particles with TouchDesigner TOPs and a feedback loop.
Point Cloud Particles in TouchDesigner TOPs
In this tutorial, we explore tools and AI integrations that enhance the capabilities of TouchDesigner.
Extending TouchDesigner with AI Tools
A quick and simple tutorial demonstrates how to create a 3D grid effect using a depth camera (Intel RealSense in this case). The video covers setting up the camera feed, Geo COMP instancing for the grid of circles, and using the depth information to manipulate the size and position of the circles.
3D grid effect with depth camera
In this tutorial, you’ll learn how to create stunning microscopic textures using grids, noise, edges, and brightness. We’ll start by building a basic 3D shape and applying realistic PBR materials to give it that wow factor.
Micro Texture – TouchDesigner Tutorial [07]
This instruction video will inform you about the most recent update on our Blender Add-on for Touchdesigner, the 1.4.2 release.
TD Scripts 1.4.2: a Blender Add-on for Touchdesigner (Instruction video)
New episode of my tutorials series In Just 10 Nodes, this time creating pixel art effect and playing with masks in TOPs.
In Just 10 Nodes - Pixel Art Effect and creativity exercise
I’m expanding on my first video of blob tracking and tracing. This time, it includes some new things, like how to zoom inside the blob tracking rectangles, splicing out a subsection of blobs for tracing, and effects.
Blob Tracking and Tracing Part 2
In this video, Christian shows a simple and easy setup to get working with LED strips and TouchDesigner. Using just an Arduino ESP32 and WLED, you can get started with Pixel mapping and lighting up your own immersive installations.
LED Pixel Strips in TouchDesigner with WLED
Learn how to use RayTK to create complex and varied procedural noise patterns. It's like making your own noise TOP! No prior RayTK experience needed. https://www.youtube.com/watch?v=vtQGVrdL2Uw x
Procedural Noise Patterns with RayTK
Jack DiLaura walks you through some of the core concepts behind the new POP family of operators in TouchDesigner.
Intro to POPs: The New Operator Family in TouchDesigner
In this tutorial, we’ll dive into **RayTK**, a powerful TouchDesigner component library for creating raymarching shaders and more using COMP networks in the TouchDesigner editor.
RayTK – TouchDesigner Tutorial [06]
Creating content for LED sculptures can be a creative and simple process. In this video with Ben Guerrette, explore a pipeline he's used on multiple LED sculptural pieces using 2D images in TouchDesigner.
LED Sculpture Content Creation Pipeline in TouchDesigner
https://youtu.be/Pifp7TTvWEw This tutorial combines optical flow feedback with particle systems. This technique is great for making interactive installations with cameras or dynamic rendered video content.
Video Motion Controlled Particles
Learn how to use instancing and simple post effects to create geometric patterns in TouchDesigner. You can easily get different results by changing parameters in the patternCHOP, swapping out the instancing object or using different instancing operators.
Generative Geometric Patterns in TouchDesigner
In this tutorial, you’ll learn how to create a material that convincingly simulates an eye or iris, integrating figure creation, material design, and texture development. We'll start by introducing the fundamental concepts before moving on to build the 3D figure base.
EYES EFFECT - TOUCHDESIGNER TUTORIAL [05]
In this TouchDesigner tutorial I’ll show you how to take the particle cloud input from a Kinect V2, filter out the points you don’t want, and add color and movement effects.
Kinect Point Cloud Particles
The new episode of In Just 10 Nodes is out now! This time I had really fun with the challenge, trying to output multiple and diverse visuals from a point cloud, within a just 10 nodes network, but thanks to the power of instancing, a lot of flexibility is possible.
Point Cloud Explorations In Just 10 Nodes
Many of the operators in the TOP family can generate interesting and surprising results when used within a feedback loop, and as it turns out the Bloom TOP is no different.
Feedback Effects with the Bloom TOP in TouchDesigner
This tutorial will take you through the process of turning PBR materials into dazzling crystals with diverse shapes, textures, and colors. We’ll begin by creating a 3D base and setting up the material, then move on to lighting, texture development, and shape refinement.
CRYSTAL MATERIAL - TOUCHDESIGNER TUTORIAL [04]
In this video, Marco shares the lessons he learned from working with a ZED 2i camera with TouchDesigner.
Lesson from a Gig using a ZED 2i Camera
https://youtu.be/LcFg59oQHDs In this tutorial you’ll learn how you can move text around as if it were a particle, but still maintaining all the font metrics, kerning, etc that you want from text rendering.
Particle Text with the Geo Text Comp
This new episode of my tutorials series In Just 10 Nodes, has been particularly challenging, since starting from SOPs means using at least 4 nodes just for rendering, leaving us with an extra tight 6 nodes range to develop multiple and diverse visuals.
In Just 10 Nodes - Instancing Challenge and creativity exercise
Hey guys, I made a youtube tutorial for beginners
Audioreactive Comic Sphere [Visual for VJING]
In this tutorial we'll go over the new Shader Park plugin for TouchDesigner. It allows you to easily take your raymarched shaders that run in the browser and bring them natively into TouchDesigner to introduce things like audio reactivity, hook them up to sensors, or render out high quality video.
New Shader Park Plugin for TouchDesigner + T3D Support
Dive into this tutorial to master the art of crafting glowing noodle-like figures through the technique of instancing. We will start by introducing you to the basics of instancing and how it can be used to create complex and visually striking shapes.
LIGHT NOODLES - TOUCHDESIGNER TUTORIAL [03]
https://youtu.be/47Sk1aYrY3k In this tutorial, we combine a few different techniques for some generative visual goodness—audio reactivity, optical flow feedback effects, and instancing with tops.
Audio Reactive Voxel Ripples
Learn how to create a reusable kaleidoscope effect using RayTK! No prior RayTK experience needed. https://www.youtube.com/watch?v=K1LHIMmyzLc
Make a reusable kaleidoscope effect with RayTK
https://youtu.be/bkRc6CrsndI This effect was a happy accident that came out of my experiementing with making a stipple effect using instanced force fields in TouchDesigner. I think there's a lot more that can be done with this technique so I thought I'd share!
Force Field Particle Effect
I just started a new series of tutorials, called "In Just 10 Nodes" that highlights TouchDesigner's incredible power.In this series I always start from a single network of (guess??) just 10 nodes and then experiment with it, challenging myself to create many diverse visuals from it.
In Just 10 Nodes - Tutorial series and creativity exercise
I’ve tried doing this in TouchDesigner for years and have finally figured it out. In this tutorial, you’ll learn how to create a particle effect that combines all three forces a flocking algorithm requires: attract, repel, and follow. https://youtu.be/c7WElrDCHzg
Flocking Effect with TouchDesigner
This tutorial guides you through creating a fluffy material. You'll need two operators to achieve this effect. First, the Fractal SOP adds dynamic "noise" to the shape, specifically a sphere in this case.
FLOFFY MATERIAL - TOUCHDESIGNER TUTORIAL [02]
In this TouchDesigner tutorial we use a different approach of texture instancing to create agamographs, basically two textures (images, videos, generated content) blended into one 3D object, creating a sort of optical illusion. We also make this interactive using face tracking.
Agamographs (Interactive) – TouchDesigner Tutorial 72
+ In this Tutorial we will learn how to use Texture3DTOP for applying texture to our instancing networks. you can define any pattern in TOP and feed it to network as Texture placement index.
TouchDesigner Tutorial 04 - Instancing Textures
Jack DiLaura walks you through creating a photomosaic visual effect in the style of Ken Knowlton’s pioneering artworks in TouchDesigner. You’ll utilize instancing, 2D texture arrays and image processing to achieve the effect.
Smoke and Liquid Displacement Effects
Jack DiLaura walks you through creating a photomosaic visual effect in the style of Ken Knowlton’s pioneering artworks in TouchDesigner. You’ll utilize instancing, 2D texture arrays and image processing to achieve the effect.
Ken Knowlton-Inspired Photomosaic Effects in TouchDesigner
Introducing TDCUBE – an innovative way to control GameCube games using TouchDesigner! This groundbreaking project emulates a GameCube controller and communicates directly with the Dolphin emulator. With its user-friendly setup, you can easily customize the trigger inputs to suit your needs.
TDCUBE - CONTROL GAMECUBE GAMES WITH TOUCHDESIGNER
Get started using RayTK by creating a fractal cross scene! https://www.youtube.com/watch?v=umMHOIIt5Iw
RayTK Quickstart: Fractal Cross
Been seeing a few people ask about how these types of visuals are made so I put together a tutorial. Tried to keep things simple and implement a few different techniques.
Audio Reactive Kaleidoscope Visuals
Helloo lovely people In this project I used positional instancing through the particlesGPU tool, and used the default lookups to manipulate values and create some customisable 3d patterns!
Noise Sculpting in TouchDesigner with ParticlesGPU - Part 5 (Tutorial)
Impressive GLSL particles don't have to be scary. This tutorial shows you how. https://youtu.be/Tc0BuhlrWbM
GLSL Particle Simulation
TDBOY - The GameBoy Emulator in TouchDesigner TDBOY is a GameBoy emulator built within TouchDesigner, enabling you to play all your favorite GameBoy games with a modern twist.
TDBOY - The GameBoy Emulator in TouchDesigner
In this tutorial, we will learn how to create stars easily using TOPs operators. This tutorial is perfect for beginners in TouchDesigner and will show you how to implement operators like Noise and Composite.
Creating Stars - TouchDesigner Tutorial [01]
In this quick TouchDesigner tutorial I show how to warp your videos and animations by combining the Slope TOP and Displacement TOP.
Slope Displacement
Video Tutorial on TouchDiffusion: Interactive Real-Time Generation using StreamDiffusion and TensorRT in TouchDesigner
Real time Stable Diffusion in TouchDesigner
In this Touchdesigner tutorial, I explain how I make the chromatic aberration effect in my vintage lens tool. https://youtu.be/ZSGdNRkWejM
Chromatic Aberration Effect
No prior RayTK experience required! Learn how to create a twisting audio reactive ring scene using RayTK! https://www.youtube.com/watch?v=Dn8gDnCAOlc
RayTK Audio Reactive Ring Scene Tutorial
### Hi Everyone! Are you ready for another round? Let's dive in! Here's the link to the video: [Watch now!](https://www.youtube.com/watch?v=TeZ-PdvNsss&t=1366s) In this session, we'll wrap up our previous example and put into practice what we've learned. *Key Takeaways:* 1.
41 Python in Touchdesigner : "0 to Her0" _pt.4 :: TDF snap presetp preset
In this TouchDesigner tutorial we create time slices of animations and display them in a flexible grid. This enables you to essentially show the entirety of an animation or video in one frame. Make sure to have Realtime turned off when working on this technique.
Time Grids – TouchDesigner Tutorial 71
Hi , Ready for another round?? This time we will dive a bit inside the ui network it self. We will work a python object stored in the "ui "class and called "colors" This object allow us to read an write value on it. Those values control the color of the TD ui it self!!
40 Python in Touchdesigner : "0 to Her0" _pt.3 :: ui.colors
Welcome back to another exciting episode of Mastering Python in TouchDesigner! Today, we're delving deep into the realm of Python modules, uncovering their incredible potential to store and recall CHOP data seamlessly within our TouchDesigner network.
39 Python in Touchdesigner : "0 to Hero" _pt2 :: Ubiquity
In this tutorial we will learn how to visualize complex math equations using CHOPs in Touchdesigner.
Tutorial 03 - Parametric Equations in Touchdesigner
With this TouchDesigner technique you can make surfaces touch-reactive. In this video, we'll process a Kinect 2 depth map to get position data out of it. This is very a useful trick if it's not possible to track people directly, and we'll show you an example of an installation using this technique.
Position Data from a Depth Map
In this video I explain how to organize parameters in TouchDesigner. This is a nice start towards a modular and organized design methodology that will give you more control over your TouchDesigner networks.
Organizing parameters in TouchDesigner
In this tutorial, you'll learn how to use the Teachable Machine plugin for TouchDesigner. It lets you quickly train lightweight Pose Detection, Image Recognition, and Audio Classification models and embed them into TouchDesigner to run offline without an internet connection.
Easily Train Pose, Image, & Audio Detection AI in TouchDesigner (No Code): Teachable Machine Plugin
Yayoi Kusama is a Japanese contemporary artist who works primarily in sculpture and installation. In this continuation of our TouchDesigner artist-inspired series, Crystal Jow will take you through Metaball SOPs and texturing to create a fun, generative look.