Point clouds in TouchDesigner was first taught as part of the PRECTXE 2019 Festival in Seoul/Korea. This 3 part video series starts with a look at Instancing and the new Instancing related features added in recent experimental builds of TouchDesigner.
8 parts series of the recording of the Introduction to GLSL in TouchDesigner workshop I taught at Brooklyn Research (https://brooklynresearch.org/) on July 14, 2018 Youtube playlist : https://www.youtube.com/playlist?list=PL5zzMHjnPWS03e_t7jik_-stynirBRrPc https://www.youtube.com/watch?v=PVTZfDI
Salutations, Here is a .toe file I've put together containing all of the basic audio-generation techniques I know of in TouchDesigner along with a beginner's guide to troubleshooting.
I can haz Reflections?! Refractions? Zoe loves all things reflective and refractive and it was almost a year ago that they started looking into how to achieve compelling illusions of reflection and refraction.
This beginner level TouchDesigner tutorial explores a method for looping noise for the purpose of creating looping animations. In it we will recreate a Processing sketch by Étienne Jacob, which is featured in his blog post Drawing from noise, and then making animated loopy GIFs from there.
The Nvidia Flex solver is all the rage right now so here is a quick tip on how to create a fluid tank and interact with that fluid with dynamic bodies from Bullet solver https://vimeo.com/411592754 false
I was deeply saddened to know that John Conway passed away on 11 of April 2020, due to COVID-19. Just one week prior I was playing with the "Game of Life" algorithm, so this news felt very close.
If you've ever been tempted to write or program your own shaders, or want to manipulate your transforms in a custom way, you've probably run into matricies.
This beginner level TouchDesigner tutorial uses 1D looping noise for the purpose of creating infinite tunnel zooms that start and stop in the same spot (okay, technically not infinite, but it does feel like it goes on forever!) We will also look at a technique for getting smooth camera motion and mo
Overview How you design, plan, and extend a system is a both an engineering and creative endeavor. The choices you make will have lasting impact in the way you work, what your system can do, what it can't do, and how easy it will be to maintain and adapt for future work.
Linear PBR UPDATE: 05/28/2020: fixed very small bug in linear<->sRGB conversion functions in glsl tone mapping TOP. --- UPDATE: 05/15/2020: turned compute tangents on for shoes - tangents must always be computed if normal mapping is used.
Introducción a conceptos basicos del uso y estrutura de los operadores, y sus categorias, basado en el archivo .TOE que podra encontrar en este LINK>> https://tutordigital.cc/download/categorias-operadores/ https://youtu.be/wghMG1sGEa4 false
https://www.youtube.com/watch?v=gkisf1CYj3A false Comunicacion bidireccional entre Touchdesigner y Resolume. Para enviar contenido visual y tener control de parametros de un programa a otro. En Resolume se agregan archivos .dll, con 4, 8, 12 y 16 dummy parameters.
In this tutorial, I show how to establish the connection between TouchDesigner and Ableton using TDAbleton. At 3:12 , drag and drop the "TouchDesigner" folder (which is inside the "TDAbleton" folder) into the "MIDI Remote Scripts" folder, not the entire TDAbleton Folder.
In this tutorial, we create a pseudo pixel sorting effect in TouchDesigner using only TOPs and a feedback loop. Add a level after the substract to adjust the darkened image. Files, exclusive content and more: https://www.patreon.com/elekktronaut
Une nouvelle série de Tutoriels explique comment créer un système de particules en utilisant les textures comme espaces de position et de vitesse et le GSLS TOP pour faire varier le système. La partie 1 montre comment poser les premiers éléments, position, vitesse et instances.