TouchDesigner is great for building interactive art projects with a variety of sensors. In this video, artist Lake Heckaman covers aspects of his workflow focused on interactivity, using different sensors at the same time, and using a beautiful particle emitter scene as an example.
Tutorials
The Event CHOP is a great tool for generating overlapping events on a trigger input, and is often used in conjunction with a MIDI keyboard. In this video, Jack walks you through using the Event CHOP for instancing geometry.
Instancing with the Event CHOP in TouchDesigner
In this video, Jack DiLaura will walk you through the process of adapting GLSL shaders to function in TouchDesigner by converting “Mouse Spinner”, a fantastic interactive GLSL effect by Dave Hoskins, to run in the program.
GLSL Effect Porting in TouchDesigner
Learn about what Tox files are, how (and why) to use them, and get some handy advice for tox-based workflows! https://www.youtube.com/watch?v=DEc_BOQsLGM
TOX Files Tutorial
Philosophical Tools: History of Video Instruments Artists & Toolmakers lecture presented during the Critical Flow Workshop Series curated by Marcos Serafim at the Photography, Video And Imaging - School of Art @ the University of Arizona, on May 9th, 2025.
Philosophical Tools: History of Video Instruments Artists & Toolmakers 1965-Present

The new operator family POPs (Point Operators) opens up new possibilities to work with 3D data on the GPU. In this tutorial, we get to know the POPs family more and make use of various attributes to create an interactive instancing field.
TouchDesigner POPs Instance Field

Philosophical Tools TD for Video Artists A series of tutorials that focuses on utilizing TouchDesigner from the perspective of a video artist: Part 1: Video Playback, Switching, Recording, & FullScreen Part 2: Video Feedback + Luma & Chromakey Part 3: Adding Performative Controls Part 4: Cr
TD for Video Artists Tutorial Series | Philosophical Tools

Christian shows you how to integrate motion triggers into a 3D carousel. In this tutorial you'll explore the different ways you can control the scene with motion, using position, speed, and gesture to create an experience that will take your TouchDesigner experiences to the next level.
Body Tracking Interactive Triggers in TouchDesigner

Learn about how to create reusable components in TouchDesigner and why they're useful. We'll cover i/o, custom parameters, cloning, and best practices. https://youtu.be/NkCJTte9Fiw
Reusable Components

In this video, Crystal will demonstrate how to use the Audio Analysis tool in the palette to create an audio-reactive animation in TouchDesigner.
Audio Reactive Visual in TouchDesigner

Visual Artist Jen Stark has a very colourful style, and often her artworks are based around colour drips. In this tutorial, inspired by Jen Stark, we recreate a colour drip effect in TouchDesigner by using feedback and displacement techniques.
Jen Stark-Inspired Colour Drip Effect in TouchDesigner

Hello everyone, I just created a free tutorial on how to create a projection mapping effect in TouchDesigner similar to the classic "Chaser" from Resolume.
Chaser Effect - Projection Mapping Tutorial

In this two-part tutorial, we’ll explore the creation of a reaction-diffusion system — a process inspired by natural patterns, chemical interactions, and biological forms.
REACTION DIFFUSION - TOUCHDESIGNER TUTORIAL [19]

Learn how to create a flowfield particle look in TouchDesigner—without using particles! This beginner-friendly tutorial covers feedback basics and noise-driven motion to achieve an organic, dynamic look. No external assets needed—just TouchDesigner! Also thanks to @elekktronaut for the overlay tox
TouchDesigner Beginner Tutorial: Feedback Flowfield 'Fake' Particle Look

https://youtu.be/LogiJdn2D1c https://youtu.be/LogiJdn2D1c I see developers and tutorial makers of all skill levels make the mistake of treating Constant CHOPs as parameters, when in fact we have Custom Parameters built into TouchDesigner and they pack a lot of punch for little effort!
Why Constant CHOPs are a BAD IDEA (when used as parameters)

Ever wonder how to make your materials shine in TouchDesigner? In this video, Christian covers all the different ways to add realism to your 3D scenes using PBR materials.
Getting Started with TouchDesigner PBRs

In this tutorial we will learn: Using "PostShot" to create 3D gaussian splatting model from a video Cleaning and refining the created model in PostShot Visualizing exported model using pointClouds and gaussian splats in TouchDesigner Basics of manipulating pointClouds and splats in TouchDesigner R
TouchDesigner tutorial 05 - 3D Gaussian splatting Training/Refining/Manipulating (+ PostShot tutorial)

In this video, Crystal will show you how to use feedback loops in TOPs to create a fun painterly effect in TouchDesigner.
Painterly Feedback Effect in TouchDesigner

Learn about the types of OP shortcuts in TouchDesigner and how to use them to simplify development and keep your projects clean. https://youtu.be/oH5cFMYexow
OP Shortcuts Tutorial

Learn about the different ways to connect TouchDesigner parameters to data sources and what the best approaches are for different situations. Even if you're already familiar with the concepts, there's still a bunch of information about the pros and cons of each.
Parameters: Exports, Expressions, and Bindings

The TouchDesigner MediaPipe plugin (created by Torin Blankensmith and Dom Scott) makes it easier than ever to create interactive artwork! In this tutorial, you'll create a TouchDesigner network leveraging hand tracking to create an awesome custom instancing setup.
Motion Tracking with TouchDesigner & MediaPipe

This is another use case for my Plugin OSCToolset, this example shows how you can easily control Unreal Engine materials with the tool :) The example is included in the tool as well. https://youtu.be/stHUKA0nLsY
Controling Unreal Engine materials with TouchDesigner

Learn how to generate geometric point clouds in TouchDesigner using a combination of TOPs and SOPs.
Generative Point Clouds with TOPs & SOPs in TouchDesigner

In this tutorial, we’ll dive into the magic of metaballs and explore how to create an awesome blob effect while keeping things efficient! We’ll start by breaking down the concept of metaballs and building a solid 3D figure base.
NOISY BLOB - TOUCHDESIGNER TUTORIAL [18]

This tutorial is a deep dive into rendering Kinect data in TouchDesigner.
Advanced Kinect Rendering | Instancing, PBR, Depth Refinement, Shadows, and More

This new episode of my tutorials series In Just 10 Nodes, has been extrimely fun, using the conversions from SOPs to TOPS to create unexpected visual outputs.
In Just 10 Nodes - 3D Data Conversions for creativity exercise

In this beginner tutorial, we'll dive into hand tracking with MediaPipe and building an interactive watercolor effect in TouchDesigner!
Watercolor Hand Tracking Brush in TouchDesigner Tutorial

https://youtu.be/WdwRsiC85rE This tutorial explains how to make a basic ASCII text effect and then adds movement and interactivity with noise and optical flow feedback. Some techniques covered in this video include texture instancing, replicators, and UV math.
Severance Inspired ASCII Text Effect

Ever looked at an old project and tried to figure out wtf op('../base4/null1['chan1'] means? Naming stuff in TouchDesigner is critical to understanding what you're doing but it's boring and takes time.
Naming Things in TouchDesigner

Utilize the particlesGPU component from the palette with a Kinect input, to create visually appealing and interactive particle systems in this tutorial.
Kinect Driven Particles with TouchDesigner (using particlesGPU)

Scott Mann provides an in-depth look at blob tracking in TouchDesigner, drawing from a recent installation where he utilized the Blob Track TOP to create an instancing setup for an interactive dance floor.
Mastering Blob Tracking in TouchDesigner

The third video in our series of bite-sized GLSL techniques, this tutorial will guide you through creating a classic Voronoi tessellation effect in TouchDesigner using just a single GLSL shader!
GLSL Snippets: Voronoi Effect in TouchDesigner

In this tutorial, we'll create a Brutalist-inspired Generative Architecture piece using TouchDesigner. We’ll explore instancing, physically based rendering (PBR), and hand tracking with MediaPipe for interaction.
Generative Architecture and Hand Tracking in TouchDesigner with MediaPipe

Learn about the idea of a single source of truth from software development and several ways to apply it to keep your TouchDesigner projects clean and maintainable. https://www.youtube.com/watch?v=IHjXeo9hYeE
Single Source of Truth Concept

https://youtu.be/BlC51QyE4nA This is a very quick video on how to get an irisdescent effect on your geometry in TouchDesigner. You can reuse this technique for other situations or projects and it should also work.