In this video, we cover how to use the Panel CHOP and Logic CHOP to create interactive mouse tiles in TouchDesigner.
Tutorials
Scott Mann dives into how external forces can be deployed to specifically shape the motion and behavior of particles. Discover how to combine multiple forces in the ParticlesGPU operator for beautiful, organic results.
TouchDesigner & ParticlesGPU: Using External Forces
This workshop breaks down the Character Window workflow, which combines server-hosted Daydream StreamDiffusionTD with MediaPipe to create a pinch-pulldown window over a person’s face in real time.
Tutorial: Character Window with StreamDiffusionTD
Learn to link audio directly to GLSL shaders in TouchDesigner for limitless audio-reactive visuals! This short tutorial with Lake Heckaman walks you through routing audio input, passing data as uniforms, and making your shader pulse, move, and glow to music.
TouchDesigner Audio Reactive Visuals with GLSL
In this tutorial, you'll learn how to use StreamDiffusionTD to run advanced AI workflows in TD without needing a $3,000+ RTX 4090/5090 GPU workstation. Make sure you grab the project file before diving in! https://youtu.be/iLjksLHr2NI?si=O7ZG9IuqrLKHQtWJ
StreamDiffusion in TouchDesigner Tutorial

https://youtu.be/gQdmocb-JBQ Learn TouchDesigner fast. This beginner tutorial walks through the UI, core tools, operator families (TOPs, CHOPs, SOPs, DATs, POPs, and COMPs), and simple workflows so you can follow other tutorials with confidence.
Learn TouchDesigner in 1 hour

In this TouchDesigner tutorial, we dive into the new POPs operator family to create a wavy particle system. You’ll get an introduction to working with Particle POP and Math Mix POP: two essential operators for building particle effects.
Wavy Particle Systems in TouchDesigner using POPs

Hey hey! Here's a fun tutorial on how to make a customized paintbrush via a particle system. Tutorial includes a free annotated project file. https://youtu.be/R_mEvhujS1c?si=7yUT-y74pTN2sveo
Paint Brush Tutorial Using TD

Hello lovely people! Inspired by the recent tutorial by Scott Mann on the @TheInteractiveImmersiveHQ , I made a quick video about ParticlesGPU and external forces you can use for some very cool effects.
Extra Forces and Smoky Particles in TouchDesigner - Tutorial

Hello lovely people! Here's a video about the some of the NVIDIA flex components in TouchDesigner. I used the Force COMP and some feedback loops to turn this into a very interesting effect with exploding particles.
Experiments with NVIDIA Flex Solver in TouchDesigner

Using the latest TouchDesigner release is fun and exciting but it's not always a good idea. Learn about how to make sure you're using the right version to avoid breaking projects and having to buy unnecessary licenses. https://www.youtube.com/watch?v=GQqa0WuFqUk
TouchDesigner Versions: How to Not Break Your Projects

TouchDesigner users tend to fall into a spectrum from Artist to Developer. Each style has advantages and disadvantages. The trick is to combine elements of both! https://www.youtube.com/watch?v=j1S5rUTvXng
The TouchDesigner Artist / Developer Spectrum

Make your 3D renders jump off the screen in TouchDesigner! Christian shows you how to tweak your post processing techniques, lighting and color design, as well as some pro techniques to take your renders to the next level.
3D Render Tips for TouchDesigner

In this video, we cover how to use NDI screen capture on your iPad to integrate with DotSimulate's Stable Diffusion tool in TouchDesigner. Then, we'll build a tile pattern using the iPad's camera and Procreate.
Using an iPad + Stable Diffusion in TouchDesigner

We look at how to import and use animated 3D models in TouchDesigner. This technique lets you present your visuals in a new context and is perfect for simulations, virtual environments, or giving your work a fresh, dynamic setting.
Importing 3D Models with Animations in TouchDesigner
A comprehensive four parter CHOPs workshop for free, not skimming on any details. The heart of every TD project is CHOPs, no matter if you're working on audiovisuals, interactive installations or pure system development. That's why it's good to know all the details about this family.
CHOP Anatomy Full Series - for all levels

Jack DiLaura walks you through TouchDesigner’s Perform Mode, a performance-optimized mode that renders a single window containing your project’s visual output rather than the entire TouchDesigner UI.
Optimizing your TouchDesigner Project with Perform Mode

Creative tech / TouchDesigner projects tend to fall into a few categories. Each has its place, but it's important to know when to use each approach. https://www.youtube.com/watch?v=VHr5lDbLZzU
Approaches for Creative Tech / TouchDesigner Projects

https://youtu.be/7_y2he5-_Q4 Making flocking (or Boids) in TouchDesigner hasn’t been straightforward in the past, but with the new POPs operators, it’s easier to create than ever.
3D Flocking with POPs
In this tutorial, we'll dive into Torin's new DepthAnything plugin for TouchDesigner—a drop-in .tox that turns any webcam or TOP into a real-time depth map (no extra installs or special hardware) for Mac + PC.
Depth Anything TouchDesigner Plugin Tutorial
Hello lovely people! A new audioreactive project!! I finally made a tutorial for the demo I posted some time ago. We use instancing to create varying geometries based around the structure of the text, and then the AudioAnalysis tool to map values from the audio to the rest of the network.
AudioReactive Text with Tracing and Instancing - TouchDesigner Tutorial

Hello lovely people! I have another Noise Sculpting tutorial for you guys! I used similar instancing technique as the previous video here, but with some additions.
Noise Sculpting in TouchDesigner (Part 8) - Abstract Particle Structures

This is the full recording of my Bass Node Alpha 0.1 workshop. My first workshop exploring some of the foundation blocks of audio-visual generative design. Project file available on Patreon: https://tinyurl.com/ydd8269a Watch, learn, and experiment with me in real time.
Bass Node Alpha 0.1 - Beginner Friendly Audio-visual TouchDesigner Workshop Live Session

Helloo people! I'm sharing a cool little trick I found using the slope TOP and the displace TOP that I am sharing in this tutorial. I love the little ghostly/spider web textures that come out of this technique.
Noise Sculpting with TouchDesigner (Part 7) - Ghostly Particles

Learn how to handle unexpected problems with your interactive TouchDesigner installations! Mistakes in hardware configuration, last minute changes, and unreasonable demands from creative directors are common when putting your art out in the real world.
Resilient TouchDesigner Installations

Christian shows you how to tweak your light COMPs to shade soft shadows and understand a bit behind what's happening under the hood.
Soft Shadows in TouchDesigner

Learn how to control ComfyUI workflows directly from within TouchDesigner using the ComfyTD component by DotSimulate. Marco covers how to link parameters and inputs between the two environments, enabling real-time control over AI image generation right inside your TouchDesigner network.
ComfyUI Workflows in TouchDesigner

Jack DiLaura walks you through creating concert-style visuals in TouchDesigner that are driven by data fed from an Ableton Live set.
Concert Visuals with TouchDesigner & Ableton

This tutorial covers the steps to getting started with the MediaPipe plugin in TouchDesigner and shows a couple of slightly more developed examples. Mediapipe TouchDesigner plugin created by Torin Blankensmith and available on his GitHub: https://github.com/torinmb/mediapipe-touchdesigner
MediaPipe in TouchDesigner

In this video I show how to transfer animated point cloud top data from Touchdesigner to blender.In Touchdesigner the Top that stores the point translations is exported to an EXR image sequence.
Transfer animated point cloud TOP data from Touchdesigner to Blender

Helloo lovely people!! I have a little tutorial here to create a force field for ParticlesGPU that moves around using a mouse input chop. If you play around with the force values for the force field and the ParticlesGPU, you will get some beautiful results!!
Force Fields and Mouse Inputs with ParticlesGPU - TouchDesigner Tutorial

Learn how to create image-based SDFs in RayTK using new features added in the recent 0.46 release! https://youtu.be/rmNXzc4bctA
Image-Based SDFs in RayTK 0.46!

Learn how to make UIs in TouchDesigner actually do stuff like control parameters and open outputs! Widgets are super customizable UI components with tons of features. And Parameter COMPs are a super easy way to expose controls without having to build out individual components.
UI Tutorial Part 2: Widgets

Helloo lovely people Finally I have made an audioreactive project you can follow along. Here I am using the AudioAnalysis tool to get the values from a track and use them to drive forces in the ParticlesGPU and the opacities of different inputs in the layout.
Audioreactive ParticlesGPU in TouchDesigner (with AudioAnalysis)
Crystal shows you how to use the Body Track CHOP and POP operators to create a graphic overlay effect.













