In this tutorial we start by shaping the base form that will become our piece, inspired by the work of John Whitney. First, we build the 3D foundation, then set up instancing to give position to each element, thinking carefully about how the pattern should distribute in space.
Tutorials
If you've ever wondered how to make a shiny tentacle creature that merges into its environment, this video is for you! No prior RayTK knowledge necessary. https://youtu.be/cY4bnt8DRnI
RayTK Shiny Tentacle Chamber Tutorial
Ever wanted to peer into the depths of your TOPs and understand their hopes and dreams and pixel data? TOP viewers are the solution. You've probably used them, but there are a bunch of features in there you might not know about. https://youtu.be/a506pLGhIfY
TOP Viewers Guide
This tutorial is about the 4D as a way to deform geometry. You lift a 3D object into 4D, rotate it there, and project it back. The result is a smooth deformation that is hard to get in another way.
4D geometry and transformations
The MediaPipe plugin for TouchDesigner is well known for its many tracking abilities, including face, hand, and pose tracking, but one of its lesser known features is object tracking.
Object Tracking with MediaPipe in TouchDesigner

Shooting point cloud video with a Kinect on a Mac has gotten a lot easier. In this tutorial I show you how I'm using an Xbox Kinect v2 with FreeNect and TouchDesigner to capture depth data and create point cloud video effects.
Shoot Point Cloud Video with a Kinect in TouchDesigner (Works on Mac)

Experimenting with custom operators in TouchDesigner is easier than ever thanks to agentic coding tools like Claude Code. In this video, Ben takes a crack at vibe coding a custom StyleGAN TOP to run directly inside of TouchDesigner, from SPEC.md to finished prototype.
Building a Custom StyleGAN TOP in TouchDesigner with Claude Code

In this TouchDesigner demo, you'll learn how to use TouchDesigner in Linux and navigate the file system, import plugins and create Voronoi Spheres using 2 techniques. The demo features the Voronoi POP developed by Alaghast.
[ TouchDesigner on Linux Demo ] Files, Plugins, & Voronoi Spheres (Win/Mac: you can follow along)

Docking operators is a great way to keep related things together! https://www.youtube.com/watch?v=Xd-QmXdUxrs
OP Docking

In the continuation of our TouchDesigner artist-inspired series, Crystal Jowperson will take you through how to create a Starry Night-style effect using POPs.
Generative Starry Night in TouchDesigner

Jamie shows you how to take inspiration from a hand drawn illustration and turn it into an interactive watercolor style experience in TouchDesigner, using geometry and feedback.
Interactive Watercolor Effect in TouchDesigner

Sofia Blinova demonstrates how to create an interactive liquid visual effect in TouchDesigner using real-time image input and hand-tracking technology.
Interactive Liquid Effect in TouchDesigner
In this video, Aleksandra demonstrates how to create an interactive poster in TouchDesigner using hand tracking to switch between tile patterns.
Interactive Poster in TouchDesigner (with Hand Tracking)

See how I built a professional TouchDesigner installation with interactivity and DMX lighting. Organizing larger projects can be a very different workflow than smaller art pieces.
Professional Project Walkthrough

In this video, Sal dives deeper into the Rokoko - TouchDesigner workflow. You'll learn how to analyze motion data and use that in other aspects of your pipeline, including controlling shapes, color, and sound.
Controlling Audio & Visuals with Motion Capture (TouchDesigner + Rokoko)

Hello everyone! Some cool tricks to make psychedelic visuals with texturing. In this video I use a Phong material to give textures to instanced geometry. If you use certain noise and ramps, you can create quite a lot of variations!
Textures and Instancing in TouchDesigner (Tutorial)

In this tutorial we start by setting up the base geometry that will become our reactive shape. First, we build the 3D foundation, then use instancing to multiply this geometry across space, thinking carefully about how each copy should relate to the whole.
REACTIVE BOXES - TOUCHDESIGNER TUTORIAL [32]

Joel showcases some basic audio-reactivity using some of the simple yet powerful POP nodes available. You’ll use the proximity POP to generate audio-reactive line geometry for a striking visual.
Audio Reactivity with Basic POPs

Learn how to impulsively decide to mix in realtime TouchDesigner visuals while you're in the middle of a VJ set! You don't have to build a full performance system in TouchDesigner to use it live. https://www.youtube.com/watch?v=XSxXITgqqC0
VJ Combining TouchDesigner and Resolume
https://youtu.be/6V5MHcK_tc8 Things have changed with blob tracking over the last few years. No more 2 blob limit! POPs are here and they can be integrated with blob data. I’ve also simplified my tool for flexibility and ease of use.










