
water


Asset
Hello community! I'm sharing a .toe file that simulates a waterfall. It's based on this great tutorial from @exsstas. I just added few components, such as the Nvidia Flow and a Particle emitter that is in multiply with the flow, before enetering in the ripple shader.
Waterfall effect with Nvidia Flow + Water Ripple

Asset
Hi! Here is .tox file with water ripple effect made with GLSL. Code is based on this shader, but I did some changes and leave a comments for you. You can also read theory behind algorithm here.