https://youtu.be/aeSX5KhGf5M This is an intermediate TouchDesigner tutorial that shows how to animate simple instanced SOPs via a vertex shader.
Hey! Here is second part of my introduction to vertex shaders tutorial. It's mostly about working with instances and some differences in workflow between single geometry and instanced geo. Leave your comments and questions below here or on Youtube.
Here is first part of promised tutorial about working with vertex shader in GLSL MAT. This part is about modifying single geometry, without instances.