
By now you've almost certainly heard of Widgets. They're the new UI kit and system that was added to TouchDesigner over the course of the last year. It's not only important now, but even more important for the future of TouchDesigner.

By now you've almost certainly heard of Widgets. They're the new UI kit and system that was added to TouchDesigner over the course of the last year. It's not only important now, but even more important for the future of TouchDesigner.

All of the TouchDesigner developers I know are always working on tools. These tools may be for personal experimentation or critical tooling for your company projects. Either way, you may come to a point where you want to share your work.

It’s that time of year again. In fairness, it feels like there’s a holiday to buy stuff almost every other month.

The first time you use any kind of hardware can be daunting. There are new terms, new techniques, new bottlenecks to your workflow, new people to deal with, and all kinds of crazy things that you maybe never even expected. LED walls are no exception to this.

A tricky topic that most people don’t want to talk about: rates. It can be a personal and touchy topic for even high-end and veteran developers, as if they were going to be judged based on it.

Achieve Satisfaction The Waveform Generation Visuals by theRob https://youtu.be/VrTzzoXurg0 false

You might be thinking to yourself "Why are we talking about computer security?

It is pretty common to be on a last-minute gig and need to drum up a bunch of visual effects and looks to fill time during your event or performance or similar. Building these yourself may be the ideal option, but it probably isn’t realistic given the budget and amount of time before the event.

Materials in TouchDesigner used to be such a simple decision. You had Phong MAT and Constant MAT. That was most of your decision. Sometimes you might have reached for the Point Sprite MAT in situations with particle systems. But that was it!