Dive into the world of ZED cameras and their integration with the latest TouchDesigner update. This post will explore the key new features of ZED cameras, how they can be implemented in our TouchDesigner workflow, and offer inspiring examples of how they can be creatively applied in your projects.
TouchDesigner
In this blog, we cover all the most frequently asked questions about TouchDesigner, to help beginners learn more about this unique program. To continue reading this post, click here.
What is TouchDesigner? A TouchDesigner FAQ
There are tons of DAW choices out there but most musical artists end up using Ableton or Bitwig for live performances because of their dynamic clip grids.
Bitwig and TouchDesigner Integration Quick Start
Back in December, Derivative released its 2023 Official update. There are many fun new features in the new build and some things you need to be aware of. The Interactive & Immersive HQ is here to catch you up on all the recent highlights. To continue reading this post, click here.
TouchDesigner 2023 Official Updates
Jack DiLaura walks you through using the Body Track CHOP to create a cool particle system effect that follows users detected in a video or camera feed.
Nvidia Body Track CHOP in TouchDesigner
In another artist-inspired TouchDesigner tutorial, Crystal Jow takes inspiration from ancient Cyprus pottery patterns, and covers how to use Ramp TOPs with different shapes in TouchDesigner.
Ancient Cyprus Pottery Inspiration in TouchDesigner
Touch Jam is a new TouchDesigner meetup in Amsterdam, that serves as a hub to share, connect, interact and learn in the world of Touchdesigner.
Touch Jam Amsterdam - TouchDesigner Meetup
One of the latest additions to our creative arsenal is Bitwig and its seamless integration with our beloved software: TouchDesigner. In this blog post we’ll be taking a closer look at how this connection works, and what possibilities it has to offer for all audiovisual artists!
TouchDesigner and Bitwig Integration through TDBitwig
In this video, Jack DiLaura walks you through converting a glitchy trailing feedback effect from ShaderToy for use in TouchDesigner.