
Jack DiLaura walks you through some of the core concepts behind the new POP family of operators in TouchDesigner.
Jack DiLaura walks you through some of the core concepts behind the new POP family of operators in TouchDesigner.
It was recently announed that Point Operators (POPs for short) will be coming to TouchDesigner later this year. We’ve since had a chance to learn a bit more about the new operator family firsthand, and suffice to say there’s a lot of new functionality, techniques, and information to unpack!
Creating content for LED sculptures can be a creative and simple process. In this video with Ben Guerrette, explore a pipeline he's used on multiple LED sculptural pieces using 2D images in TouchDesigner.
Learn how to use instancing and simple post effects to create geometric patterns in TouchDesigner. You can easily get different results by changing parameters in the patternCHOP, swapping out the instancing object or using different instancing operators.
TouchDesigner is a dynamic visual programming environment, and part of the joy of learning is the element of exploration, where we find techniques and components developed by others before us and alongside us that can help vault our designs into practice.
Many of the operators in the TOP family can generate interesting and surprising results when used within a feedback loop, and as it turns out the Bloom TOP is no different.
Take an introductory look at screen real estate, and how having ample screen space can significantly enhance your workflow and project outcomes.
In this video, Marco shares the lessons he learned from working with a ZED 2i camera with TouchDesigner.
Tabula Rasa at Oodi Hi All, I am a finnish-american interaction, concept and experience designer and electronic musician, I lived in NYC for 20 years, taught masters thesis and interaction studios at Parsons Design School MFADT. I work currently from my native Helsinki Finland, 1952 Olympic Village