In this video, Elburz sits down with Hal Lovement who is an amazing artist, entrepreneur, and TouchDesigner developer, to discuss his next generation performance-based interactive video installation system for events, Feedback.Video's VPX.
We love making art. That's a fact. But another hidden fact is that most installations will have some form of text in them. Whether the text is artistic or not depends on the project!
In today's video, Elburz provides a need-to-know introduction to the new Engine COMP, a tool which is expected to fundamentally change the way TouchDesigner projects are built. Engine Comp allows you to distribute the workload of a project across multiple CPU threads using the new TouchEngine.
Realizaremos un workshop online orientado a brindar información y ejemplos en vivo de las herramientas tecnológicas digitales disponibles actualmente para producir arte audiovisual generado a través de programas, controladores y sensores.
The Interactive & Immersive Championship was the first ever eSports event for TouchDesigner developers and it has finally come to an end this weekend.
One HQ PRO member asks how to use the particle lifetimes in TouchDesigner to control the visual elements of a particle system. Elburz builds an example while explaining how life attributes work on particles, how to use them, and the common tricks you can use to get the most out of them.
Have you ever had a client looking over your shoulder asking when something will be done? Have you felt drips of sweat on your forehead as you had only a few minutes left to fix something in a project before an event starts? We know these can be stressful and have faced these time and time again.
안녕하세요, 미디어아티스트 카로 입니다. 이번주 TD에이블톤을 대한 영상 입니다. TD 에이톤을 대한 간당한 설명을 하고 설치 방법을 보여드립니다. 다음 영상에서는 TD에이블톤통해 주고 받을 수 있는 데이터를 대해 좀 더 알아볼겁니다. 궁금한 점 뎃글에 남겨주세요! 구독과 좋아요 잊지마세요~ TD Ableton: https://docs.derivative.ca/TDAbleton https://docs.derivative.ca/TDAbleton_...