
We break down what a depth camera is, how it differs from related technologies, and walk through the most common options you’ll encounter as a TouchDesigner developer. To continue reading this post, click here.

We break down what a depth camera is, how it differs from related technologies, and walk through the most common options you’ll encounter as a TouchDesigner developer. To continue reading this post, click here.

Joel showcases some basic audio-reactivity using some of the simple yet powerful POP nodes available. You’ll use the proximity POP to generate audio-reactive line geometry for a striking visual.

Jack DiLaura walks you through a number of options for visualizing audio content as a part of a custom user interface in TouchDesigner.

MadMapper makes all our favorite communication protocols available so it's super easy to send over textures made in totally in TouchDesigner. Follow along in this tutorial and we'll recreate the fun viral trend of making your own room an immersive installation.

MCX SEQ Pendulum Is a custom C++ CHOP operator that turns simulated pendulum motion into multichannel control: angles, velocities, and collision gates become triggers and CV you can wire straight into audio or visuals inside TouchDesigner.

Learn how to create a stunning 'polar fold' effect using GLSL shaders in TouchDesigner. Perfect for adding dynamic and audio reactive visuals to your projects!

Combining AI with TouchDesigner opens the door to extraordinary new creative possibilities. In this post we explore some remarkable artworks and installations that bring together artificial intelligence and TouchDesigner. To continue reading this post, click here.

In this video, Crystal will show you how to use your LiDAR scan to make a generative abstract point cloud animation with POPs in TouchDesigner.

We're back with another update to our Beginner Tricks series! Let's dive into some TouchDesigner beginner tips and tricks for 2026. To continue reading this post, click here.