
In this TouchDesigner tutorial we're using TOPs to create a grid system with which we can remap/displace any input texture in an efficient way.
In this TouchDesigner tutorial we're using TOPs to create a grid system with which we can remap/displace any input texture in an efficient way.
April 26th 2023 6-9 PM (CET) / In English Language / Online via Zoom GLSL shaders are at the basis of many exciting effects we admire on the internet and most of TouchDesigner is based on them.
Warpa is a projection mapping tool for warping meshes in TouchDesigner. Watch the youtube tutorial here: https://www.youtube.com/watch?v=Ig19XN008Yw
Hi! Sometimes you need noise TOP, that tiles together nicely without any stitches. Probably, main usage for such noises are textures and displacement maps. Recently I found nice repo with such kind of noises and ported it in TouchDesigner.
We’ve all been in installations where you need to send textures between apps or process. It may be because of limitations of a process, maybe because we’re using different apps to do different processes.