I recently created an interactive installation that involved procedurally generated plants using the L System SOP (learn more about the project).
in this tutorial, we try to simulate fabric with Spring Sop and make a silk texture with Phong material. I have provided this tutorial in the Persian language but you can easily follow the steps.
In this tutorial, I am building a Component that receives a 3D object of any size and position in space, and outputs a normalized version of it, positioned at the 3D world's origin. https://www.youtube.com/watch?v=JzVgcc_2kB4 https://www.youtube.com/watch?v=JzVgcc_2kB4&t=1090s