
New RayTK tutorial! This one covers the "iteration" system which you can use to vary repetitions of shapes, similar to instancing. https://www.youtube.com/watch?v=uth-l_hulZE
New RayTK tutorial! This one covers the "iteration" system which you can use to vary repetitions of shapes, similar to instancing. https://www.youtube.com/watch?v=uth-l_hulZE
This tutorial shows ways to use textures in RayTK scenes. https://www.youtube.com/watch?v=ciADz4DB1jM https://www.youtube.com/watch?v=ciADz4DB1jM
Version 0.12 of RayTK is now available on GitHub! This version has focused on fixing bugs and making things easier to work with. There isn't much benefit to adding new features if users can't get them to work.
TURNERESQUE started as a personal research project and gradually turned into a series of computer generated paintings and potentially an A/V experience.
Version 0.11 of RayTK is now available on GitHub! Along with that, there is now a documentation website with concept guides and an operator reference. RayTK 0.11 Download RayTK documentation site 0.11 supports TD 2020.44350 (experimental) and the newly released 2021.10330 (official).
Hi! Here is .tox file with water ripple effect made with GLSL. Code is based on this shader, but I did some changes and leave a comments for you. You can also read theory behind algorithm here.
There are another 2 RayTK tutorials up on YouTube!