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This COMP takes a SOP-geometry as an input and uses glsl to perform a real-time constraint simulation on it. This can result in a variety of behaviours, from cloth-simulation to soft-bodies.
This COMP takes a SOP-geometry as an input and uses glsl to perform a real-time constraint simulation on it. This can result in a variety of behaviours, from cloth-simulation to soft-bodies.
I came to Touchdesigner from timeline-based video editing in programs like iMovie, Adobe Premiere and Davinci Resolve. For a few years I also built patches in Magic Music Visualizer. I was always frustrated by the UI of iMovie and similar programs.
Learn how to visualise music and perform live December 12th, 10 AM - 5.30 PM In this workshop – held in English - media artist Stefan Kraus will introduce participants to the powerful visual development platform and present best practices for its use in live audiovisual performances and shows.