Hello community! I'm sharing a .toe file that simulates a waterfall. It's based on this great tutorial from @exsstas. I just added few components, such as the Nvidia Flow and a Particle emitter that is in multiply with the flow, before enetering in the ripple shader.
The Society for arts and technology presents ENTANGLED STRUCTURES Image credits MONOCOLOR – Entangled Structures An abstract virtual sculpture generated in real time, composed of monochromatic strings in constant evolution.
A few months ago we started noticing and really enjoying posts from the Instagram account ed.creativecoder. Each post felt like a complete, well-articulated idea, cleanly executed and very often quite funny.
Hello! I've made a tutorial on NVIDIA Flow and how to make it look sexy, so I thought I'd share it with you here! Any feedback is appreciated. Kind regards, ~ N. https://www.youtube.com/watch?v=A-xOp1LTchY&lc=UgxA3L7Tli8HOEjYZt14AaABAg
Notch is a powerful enviroment to create amazing motion graphics and interactive VFX in realtime, but how can you take this one step further?
Training Type: Hands-on workshop Language: Turkish-English Focus: This workshop will introduce participants to TouchDesigner to create interactive visuals. The participants will learn the interface of the software, explore the different tools, how to use video, image, and 3D geometry, how to use ma
Learn how to visualise music and perform live December 12th, 10 AM - 5.30 PM In this workshop – held in English - media artist Stefan Kraus will introduce participants to the powerful visual development platform and present best practices for its use in live audiovisual performances and shows.