TDSW will be hosting a TouchDesigner workshop titled Creative Techniques with Point Clouds and Depth Maps! About this Event We will welcome Richard Burns, an Interactive Developer from Rich & Miyu based in Tokyo. He will teach us how to obtain point clouds and work with those on TouchDesigner!
From this tutorial you could learn how to turn any point cloud or geometry into voxel graphics inside TouchDesigner using simple trick. No GLSL, no coding, just a good old nodes. First 15 minutes show the setup and trick itself and the rest of the video is showing different applications of it.
Point clouds in TouchDesigner was first taught as part of the PRECTXE 2019 Festival in Seoul/Korea. This 3 part video series starts with a look at Instancing and the new Instancing related features added in recent experimental builds of TouchDesigner.