
I came accross this viral video in which an expensive After Effects plugin was used [Twixtor]. After a few tries, I was able to replicate results using TouchDesigner and Flowframes. Enjoy!

I came accross this viral video in which an expensive After Effects plugin was used [Twixtor]. After a few tries, I was able to replicate results using TouchDesigner and Flowframes. Enjoy!

FreenectTD FreenectTD is an open source TouchDesigner implementation of the libfreenect C++ wrapper, aimed at macOS users who don't have a way to use the official Kinect OPs in TouchDesigner. Installing Full installation instructions are available at the GitHub repository linked below.

In this tutorial, you'll learn how to use the Teachable Machine plugin for TouchDesigner. It lets you quickly train lightweight Pose Detection, Image Recognition, and Audio Classification models and embed them into TouchDesigner to run offline without an internet connection.

Hello everyone, We are back today with a new release of our TouchEngine for UE plugin. You can head over to GitHub and grab the latest release of the plugin and give it a try with our samples project. Don’t forget to update your TouchDesigner build to the latest available, 2023.11760.

https://www.youtube.com/watch?v=gcsdby8oxAM OSCToolset is a plugin for Unreal Engine 5 that simplifies the OSC workflow from TouchDesginer. It is designed to only send messages during runtime (while playing) in the UE5 session.

The TouchDesigner banana is flying as a Niagara point cloud in the TouchEngine for Unreal samples file Hello everyone, We are back today with a new release of our TouchEngine for UE plugin.

UE5.2, Editor Mode, CHOP Rework, Stability, DX12, Vulkan improvements, reworked samples and doc, what’s next. Point Cloud animated in UE5 using the TouchEngine for UE Plugin Hello everyone, We are back with a new release in Unreal Engine world.

Hello everyone, We are back with some TouchEngine and Unreal Engine news to wrap up the year. Starting today, you can head over to GitHub and grab the latest release of the plugin and give it a try with our samples project. What is new ? UE5.1 The big news for this release is UE5.1 support.

Hello everyone, Some of you might have noticed on our Github account that there was a bit of movement in recent weeks in our Unreal Engine plugin repositories. We know quite a few users have been waiting for the official port to UE5 to be released: You can now get started with the following links.