May 17th 2023 6-9 PM (CET) / In English Language / Online via Zoom We all love TouchDesigner for the creative mess it allows us to create. Everything connects to everything and it’s easy to experiment in unforseen ways.
Performance
April 5th 2023 6-9 PM (CET) / In English Language / Online via ZoomOption to participate in person at NODE Institute Berlin, Germany Projection Mapping refers to the idea of mapping existing or specifically created objects, like buildings or stage designs with video or laser projections.
Stefan Kraus : Projection Mapping SS23 – 01
CALL TO PARTICIPATE IS OPEN Deadline MARCH 6 #LPM2023 Münster APRIL 13 > 16 | Audio Visual Performers Meeting Don't waste time, sign up! Registrations are open until MARCH 6, 2023
Open Call: LPM 2023 Münster
VVOX team is excited to invite you to our June 17th TouchDesigner community celebrations. We're absolutely thrilled with what's shaping up for the evening and to be together in person with our TouchDesigner friends and family again.
TouchIN NYC LAYER CAKE
We at Optika Studio, alongside 9 other talents, have been asked by Intel to create a unique piece live on stage for their Intel Evo Stress Test Marathon in Milan. We will be creating an interactive piece using TouchDesigner and a Kinect motion capture!
Intel Evo Stress Test Marathon
We all love TouchDesigner for the creative mess it allows us to create. Everything connects to everything and it’s easy to experiment in unforseen ways.
Sequence Shows and Installations in TouchDesigner
It is with great pleasure that we bring you our interview with the very talented Austrian artist MONOCOLOR (Marian Essl) whose sublime audio-visual performance Latent Space impressed us to no end in Montreal, reframing and invigorating our ideas of what could be realized in the fulldome environment
MONOCOLOR, Latent Space and the Fulldome Environment
Learn how to visualise music and perform live December 12th, 10 AM - 5.30 PM In this workshop – held in English - media artist Stefan Kraus will introduce participants to the powerful visual development platform and present best practices for its use in live audiovisual performances and shows.