
Tutorial
https://youtu.be/a8HRyIYq_Jo In this video I show how to make 'realistic' rain and puddles in TouchDesigner. The basis of this is a GLSL Top and vertex displacement on a PBR MAT.
https://youtu.be/a8HRyIYq_Jo In this video I show how to make 'realistic' rain and puddles in TouchDesigner. The basis of this is a GLSL Top and vertex displacement on a PBR MAT.