
This tutorial is a deep dive into rendering Kinect data in TouchDesigner.
This tutorial is a deep dive into rendering Kinect data in TouchDesigner.
In this tutorial, we'll create a Brutalist-inspired Generative Architecture piece using TouchDesigner. We’ll explore instancing, physically based rendering (PBR), and hand tracking with MediaPipe for interaction.
https://youtu.be/BlC51QyE4nA This is a very quick video on how to get an irisdescent effect on your geometry in TouchDesigner. You can reuse this technique for other situations or projects and it should also work.
About this Course Touchdesigner is a powerful tool to create interactive media performances and installations. However, some popular rendering techniques like volumetric lights have been impossible to achieve out of the box.And that hasn’t changed.
This component lets you combine normal maps using a much better algorithm then just a standard overlay or add, neither of which are mathematically very close to what should happen when manipulating normals (vectors) for such a usecase.
https://youtu.be/jf718jbSoTU false You can download project file in below link now. https://www.patreon.com/notothetalkingball
Linear PBR UPDATE: 05/28/2020: fixed very small bug in linear<->sRGB conversion functions in glsl tone mapping TOP. --- UPDATE: 05/15/2020: turned compute tangents on for shoes - tangents must always be computed if normal mapping is used.
https://youtu.be/2kz6PWD3n4g false You can download project file in below link now. https://www.patreon.com/notothetalkingball
Learn how to visualise music and perform live December 12th, 10 AM - 5.30 PM In this workshop – held in English - media artist Stefan Kraus will introduce participants to the powerful visual development platform and present best practices for its use in live audiovisual performances and shows.