
I accidentally discovered a weird way to build audio spectrograms with Particle POP. I liked the result too much not to share it, so I made a short 5-minute mini tutorial showing how to recreate it

I accidentally discovered a weird way to build audio spectrograms with Particle POP. I liked the result too much not to share it, so I made a short 5-minute mini tutorial showing how to recreate it
In this tutorial, we use the Ray POP to make particles bounce off specific collision objects across two different examples. Get the project file: https://www.patreon.com/posts/tutorial-with-156434499

Jack DiLaura walks you through generating 3D particles from textures utilizing new POP-based workflows.

We demonstrate a simple and efficient way to create particles based on any TOP input, whether it’s a static image, a video, or a visual you create live in TouchDesigner.

Helloo people! I'm sharing a cool little trick I found using the slope TOP and the displace TOP that I am sharing in this tutorial. I love the little ghostly/spider web textures that come out of this technique.

Helloo lovely people!! I have a little tutorial here to create a force field for ParticlesGPU that moves around using a mouse input chop. If you play around with the force values for the force field and the ParticlesGPU, you will get some beautiful results!!

During the Touchdesigner Summer Event Paris, I had the chance to talk about my work and also present Touchdesigner's future features: the famous POP operator family! I presented a few examples to explain the core concepts behind POPs and how to play with them.

https://www.youtube.com/watch?v=GSK0hGhGOUs Give any video a 3D effect with TouchDesigner and Video Depth Anything. In this tutorial, I show you how to get depth data from your video content and turn it into impressive point clouds and scan lines using TouchDesigner.