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This is my fluid simulation system presented on day two at the TouchDesigner meetup in Berlin in May 2024. The network is a translation of Bruno Imbrizi's renowned fluid simulation into TOPs (except for the optical flow part, for which I use the default component in the palette).

Fluid Simulation in TOPs

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workshop

April 26th 2023 6-9 PM (CET) / In English Language / Online via Zoom GLSL shaders are at the basis of many exciting effects we admire on the internet and most of TouchDesigner is based on them.

Apr 26/th

Aurelian Ionus – Do it in TOPs - SS23 -04

workshop