
Tutorial
Touchdesigner already has a nice set of basic operators for building geometry like the SphereSOP or the GridSOP. However there might be use cases where you need to work with custom and adjustable geometry.
Touchdesigner already has a nice set of basic operators for building geometry like the SphereSOP or the GridSOP. However there might be use cases where you need to work with custom and adjustable geometry.
Examples with using 3d model that converted to curves to animate with particles. Example about how to set up SOP box to Polygons to be correctly PBR render.