Here is a tutorial on how to change scale, color, rotation, texture and other instances parameters depending on a distance from camera (or Light, or any other COMP).
This beginner level TouchDesigner tutorial looks at how to create variable line width using the Line Material. If you have questions, comments, suggestions or corrections please leave them below, and thanks for watching! TouchDesigner build used: 2020:20020. https://vimeo.com/398369901 false
Materials in TouchDesigner used to be such a simple decision. You had Phong MAT and Constant MAT. That was most of your decision. Sometimes you might have reached for the Point Sprite MAT in situations with particle systems. But that was it!