In this TouchDesigner tutorial we look at how to use the Kinect in combination with TD and Ableton to create a simple interactive instrument. For now we're only using kick and snare but you can add more sounds and use different instruments as well.
Hello community! i was watching this video posted by @Exsstas https://derivative.ca/community-post/asset/3-templates-kinect-skeleton-visualization/63863 and suddenly I remembered I had to share another file.
In this tutorial we look at how to create a basic interactive particle system by using the Kinect v2 (works with Azure too), Optical Flow and particlesGPU. We especially have a closer look at the particlesGPU, so you can easily customize the look and behaviour of the particles to your needs.
I have always seen the Render Pick function, mainly used with the mouse. However, I have always wanted to control it with a Kinect and finally in the last months I came up with a personal solution that allowed me that!
Here is templates for three different approaches to visualize Kinect joints data: points, lines and metaballs with some custom parameters. In the video tuitorial I explained it in more details and share some ideas how you can use it later to create very different looking outputs.
Crystal Jow creates a fully generative scene that combines techniques like Rutt-Etra displacements, Kinect player index data, particles, noise, colour palettes, and more! It highlights how quickly you can put together interesting generative scenes in TouchDesigner.
課程簡介 本課程針對設計師、以及對於生成式藝術與互動專案有興趣的所有人，我們將會學習如何合成圖像、以資料數據生成動畫、透過音頻即時控制視覺效果、最後帶你使用 Kinect 深度攝影機實作體感互動。 我們將會以藝術家/設計師的角度來帶領學員學習 TouchDesigner，因此你不需要任何程式經驗。課程完成後，你將可以更信心的創造自己的沉浸式互動多媒體內容。