This tutorial will take you through the process of turning PBR materials into dazzling crystals with diverse shapes, textures, and colors. We’ll begin by creating a 3D base and setting up the material, then move on to lighting, texture development, and shape refinement.
#intermediate
Tutorial
Tutorial
Dive into this tutorial to master the art of crafting glowing noodle-like figures through the technique of instancing. We will start by introducing you to the basics of instancing and how it can be used to create complex and visually striking shapes.
LIGHT NOODLES - TOUCHDESIGNER TUTORIAL [03]
Tutorial
This tutorial guides you through creating a fluffy material. You'll need two operators to achieve this effect. First, the Fractal SOP adds dynamic "noise" to the shape, specifically a sphere in this case.
FLOFFY MATERIAL - TOUCHDESIGNER TUTORIAL [02]
Tutorial
I recently created an interactive installation that involved procedurally generated plants using the L System SOP (learn more about the project).