One of the challenges of integrating Notch Blocks in TouchDesigner was that scaling up the interactivity could be tricky. If you needed 10 interactive touch points, whether from Kinect joints or touch screens, you would need to expose 10 different sets of transform positions.
Hi all, Elburz here! Today we have a guest post by Rob McDonald. Rob’s an interesting artist in our field because while he has grown up with music and arts like many of us, he also is a professional in security-focused infrastructure development for large financial institutions.