
Here is a tutorial on how to change scale, color, rotation, texture and other instances parameters depending on a distance from camera (or Light, or any other COMP).
Here is a tutorial on how to change scale, color, rotation, texture and other instances parameters depending on a distance from camera (or Light, or any other COMP).
This is examplese with description in files.Examples about to how you can apply a Picture or object to each particles as an instance for it and add animations by Noise SOP. Here is gif
In this fourth part of this multiple part tutorial series we are finally showing our Non-Kepler gpu users and Apple Mac OSX friends, who regularly bump into an error which tells that 'texture instancing is not supported', a workaround to step into this tutorial series as well!
In this third part of this multiple part tutorial series we are going to show a couple of different approaches for creating, how we would like to call it, 'animation shapes'.
The second part of this multiple part tutorial series will cover the building of a user interface around the sentence instancing tool. This makes it more user friendly and hopefully will give you the basic techniques to build your own interface.
In this first part of a multiple part tutorial series we are going to explore a concept we've called 'sentence instancing'.