We love making art. That's a fact. But another hidden fact is that most installations will have some form of text in them. Whether the text is artistic or not depends on the project!
Immersive
In today's video, Elburz provides a need-to-know introduction to the new Engine COMP, a tool which is expected to fundamentally change the way TouchDesigner projects are built. Engine Comp allows you to distribute the workload of a project across multiple CPU threads using the new TouchEngine.
Engine COMP in TouchDesigner - An Introduction
The Interactive & Immersive Championship was the first ever eSports event for TouchDesigner developers and it has finally come to an end this weekend.
The Interactive & Immersive Championship Results!
Have you ever had a client looking over your shoulder asking when something will be done? Have you felt drips of sweat on your forehead as you had only a few minutes left to fix something in a project before an event starts? We know these can be stressful and have faced these time and time again.
Working on Time Pressures
On Saturday, we held the first ever Interactive & Immersive Championship. It was a blast. Wowwowowow. We had 29 talented TouchDesigner developers from all over the world competing across two different 1-hour challenges for their chance to show the world their work and win tons of prizes.
Highlights from the Championship!
Engine COMP is shaping up in a way that will truly change the way we make TouchDesigner projects.
Engine COMP Pro Tricks
While TouchDesigner is a real-time engine, there are tons of use cases where you might want to output video files from your TouchDesigner project.
Output Movies from TouchDesigner Like a Pro
I know we've been hush-hush about our "secret projects" and we said there was something big coming soon.
The Interactive & Immersive Championship
TouchDesigner is a unique platform because there are so many ways to do any one thing. Not only that but there are tons of tricks-of-the-trade that developers learn along the way.