22% OFF ANY WORKSHOP ON MY WEBSITE USING PROMOCODE: TD22 COURSE LISTING: TouchDesigner 101: Extreme Basic & Basic II TouchDesigner 201: AV LIVE using Ableton & Modular Synths TouchDesigner 203: Script SOP TouchDesigner 204: Real Lights in TD & GrandMA TouchDesigner 205: Build the VJ
GLSL
This tutorial shows how to combine RayTK scenes with traditional render TOPs, mixing Geo COMPs/MATs and raymarching! https://youtu.be/EehwTr8F4Xs
RayTK Tutorial: Compositing with Render TOPs
In this two part tutorial we're going to build a custom component in Touchdesigner that records an animated geometry file into a texture format. Then in the second part we are going to use GLSL to: 1. instance the model, 2.
Instance and offset an animated FBX using GLSL
Hi, This component allows you to simulate a fluid in 2 dimensions. The source of the fluid is controlled by the mouse. But it can be adapted to other sources.
Fluid simulation component
Hi, This component allows you to simulate ocean waves in realtime. The rendering is optimised by using the Inverse Fast Fourrier Transform algorithm.This allows you to change, on the fly, parameters like the wind force, the viscosity of the waves, the field size, etc.
FFT Ocean simulation
Highlights (v0.20) Thumbnail images in the palette! Variables, a whole new way to control and vary the behavior of operators.
RayTK v0.20 and Tutorial: Palette Thumbnails, Variables, and more
Highlights (v0.19) New 3D bezierSdf to create arbitrary curved paths New headSdf based on tdhooper's model New polyhedronSdf with lots of controls and support for custom SDFs on vertices, similar to geodesicSdf Lots of new field inputs to customize various filters and SDFs Check out the Release
RayTK v0.19: Heads, Beziers, Polyhedra, Oh My!
Point clouds are becoming increasingly popular both in offline and real-time usages. One challenge that a lot of developers face is cleaning up and clipping their point clouds.
2-Line GLSL Point Cloud Clipping in TouchDesigner
https://youtu.be/4XmiHLaqgZs Mirror Lab and Glitch Lab are very popular Android apps for making procedural art, and they have an effect called 'Topology 3D' which originally inspired me to dive into TouchDesigner and one day implement it - and here we are.