Create some twisty warped hexagons! In this one we walk through the process of creating a scene using RayTK that involves some of the new operators in RayTK 0.33. https://www.youtube.com/watch?v=bCfd4NqtRnk
GLSL
The RayTK 0.33 release is now available for download! Palette improvements: reorganized palette into more descriptive categories, ui styling, show which operators are new/updated New light operators Field instancing Lots of other stuff! https://www.youtube.com/watch?v=RQ_M3rK4rU0
RayTK Version 0.33
The last bloom component you'll ever need :) If you want to support this project, and others like it please check out my patreon, and github sponsor pages which you can find on the github page. 13 tap bloom comparison 13 tap bloom comparison 2
13 Tap Bloom for TouchDesigner
In this tutorial we will use the ComplexOp in feedback loops to create interesting fractal-like feedback patterns and more! This video also brings an update to the ComplexOp with transform orders for pre- and post-transforms.
Complex Feedback Fractals using ComplexOp + update!
May 31st 2023 6-9 PM (CET) / In English Language / Online via Zoom This module comes with the option to participate in personat NODE Institute Berlin, Germany or Lighthouse Los Angeles, USATickets will be sold separately.
Tommy Etkin – Raymarching for the masses with RayTK - SS23 – 09
1 – May 3rd 2023 6-9 PM (CET) / In English Language / Online via Zoom
Josef Pelz – Advanced GLSL Shader Programming 1+2 - SS23 – 05+06
1 – April 12th 2023 6-9 PM (CET) / In English Language / Online via Zoom2 – April 19th 2023 6-9 PM (CET) / In English Language / Online via Zoom GLSL shaders have changed the course of computer history and they unleash not only the raw power of your GPU but also the beauty of mathematics – at your
VanTa – Introduction to GLSL Shaders 1+2 - SS23 – 02+03
A TouchDesigner component for visualizing some mesh attributes commonly used in shading and lighting, such as tangents, normals, bitangents, etc.