
Sorry for the messy toe Would love to see someone creating a little game or anything out of this. Feel free to post your walk with the spider and tag https://www.instagram.com/josefluispelz/ walk with WASD | reset with "shirt+r" | home with "h"
Sorry for the messy toe Would love to see someone creating a little game or anything out of this. Feel free to post your walk with the spider and tag https://www.instagram.com/josefluispelz/ walk with WASD | reset with "shirt+r" | home with "h"
Hey! I hope you spent some time experimenting with ideas from first part, achieve something interesting results and have motivation to dive deeper into the same topic.
Hey! Here is second part of my introduction to vertex shaders tutorial. It's mostly about working with instances and some differences in workflow between single geometry and instanced geo. Leave your comments and questions below here or on Youtube.
Here is first part of promised tutorial about working with vertex shader in GLSL MAT. This part is about modifying single geometry, without instances.