
Summary TMI is a tool for making basic color temperature adjustments on TOPs. It is written in GLSL. Instructions TMI features a color temperature slider (T), a magenta/green shift slider (M), and an intensity slider (I).
Summary TMI is a tool for making basic color temperature adjustments on TOPs. It is written in GLSL. Instructions TMI features a color temperature slider (T), a magenta/green shift slider (M), and an intensity slider (I).
In this tutorial, we'll go over how to take the shaders you create in Shader Park and render them into high-quality videos using TouchDesigner.
https://youtu.be/aeSX5KhGf5M This is an intermediate TouchDesigner tutorial that shows how to animate simple instanced SOPs via a vertex shader.
Attraktor Creator - Create and Mix Stranges Attraktors Equations. It is the lite version of Attraktors Designer without the design and the play mode. It allows to create any attractors in the particle system and output the positions texture and the velocity texture of the simulation system.
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This tutorial shows how to combine RayTK scenes with traditional render TOPs, mixing Geo COMPs/MATs and raymarching! https://youtu.be/EehwTr8F4Xs
In this two part tutorial we're going to build a custom component in Touchdesigner that records an animated geometry file into a texture format. Then in the second part we are going to use GLSL to: 1. instance the model, 2.
Hi, This component allows you to simulate a fluid in 2 dimensions. The source of the fluid is controlled by the mouse. But it can be adapted to other sources.
Hi, This component allows you to simulate ocean waves in realtime. The rendering is optimised by using the Inverse Fast Fourrier Transform algorithm.This allows you to change, on the fly, parameters like the wind force, the viscosity of the waves, the field size, etc.