After 4 years of research and development and on the Full Moon of August, Rui Gato released his passion project GeoMusica, an incredible tool that enables one to make music with geometry.
https://www.youtube.com/watch?v=Yfoe66R_8rg&t=37s 안녕하세요, 카로 입니다. 이번 영상에서는 Vaporwave느낌의 비주얼 만드는 방법 보여드립니다. 이번 튜토리얼은 zeal의 영상에서 연감 받았습다. https://www.youtube.com/watch?v=P76EC... 다른 방법도 궁금하시면 bileam tschepe의 영상도 추천 드립니다. https://www.youtube.com/watch?v=K8vIg...
Finally, after 4 years of research and development, geoMusica software gets released, and on very special day, the Full Moon of August. I really hope this is the beginning of a wonderful process of sharing and growing with the community of fellow users and developers!
Here is all three part of my raymarching series. I hope this 5 hours could be a nice and solid start for you in this topic. It requires at least basic understanding of GLSL, but you can experiment with provided files even without it.
This is a shader version I made based on the network by Paketa12, in this very nice tutorial: https://www.youtube.com/watch?v=DI9ScmbJ6BY Geometry Interpolation Shader