
The last post in this series was centered around the content types and gears that can be utilized in your fulldome projects (click here for part 1, and click here for part 2!).
The last post in this series was centered around the content types and gears that can be utilized in your fulldome projects (click here for part 1, and click here for part 2!).
In the last post in this series, we talked about fulldome theatres and their inputs and outputs in general and explored a few types of projections. Now that’s just the beginning of working with the fulldome!
Whether you are a developer or an A-V artist who is engaged with immersive production, you may have found “Dome” as a rising concept within the industry.
It is with great pleasure that we bring you our interview with the very talented Austrian artist MONOCOLOR (Marian Essl) whose sublime audio-visual performance Latent Space impressed us to no end in Montreal, reframing and invigorating our ideas of what could be realized in the fulldome environment
Study for Fulldome with photogrammetry and TouchDesigner A few kilometers from Barcelona in the town of Torrellas de Llobregat. The Can Riera Caves are located. These are clay stone cavities that have been molded by rain and wind over the centuries.
INSIDE DOME is a playback video for dome, you can choose the degree of your dome (0° to 360°) and let’s create an azimuthal equidistant projection uv map. This appplication is usefull for fulldome theater, planetarium and any immersive dome-based video projection environnement.
Desde Berlín, el artista colombiano Carlos Serrano, junto con su estudio +PLAY en Bogotá, nos comparte el proceso de desarrollo de la pieza audiovisual PENUMBRA, donde explora paisajes por medio de técnicas de fotogrametría, aplicado en formato FullDome en TIEMPO-REAL.