.TOX file that handles how a joystick input gets translated into camera movement in the world coordinate system. Used in a series of tutorials by Blake Marques Carrington called "TD as Game Engine", which dive into a very large project (over 6000 operators), in which TouchDesigner is used to create
fpc
Asset
Asset
.TOX file that helps with the use of a Joystick CHOP and Keyboard In CHOP to create a flexible control input system. Used in a series of tutorials by Blake Marques Carrington called "TD as Game Engine", which dive into a very large project (over 6000 operators), in which TouchDesigner is used to cr
First Person Camera: Input TOX
Tutorial
A series of tutorials diving into a very large project (over 6000 operators), in which TouchDesigner is used to create a first-person game-like experience for installation and performance contexts.