.TOX file that helps with the use of a Joystick CHOP and Keyboard In CHOP to create a flexible control input system. Used in a series of tutorials by Blake Marques Carrington called "TD as Game Engine", which dive into a very large project (over 6000 operators), in which TouchDesigner is used to cr
first person
Asset
Tutorial
A series of tutorials diving into a very large project (over 6000 operators), in which TouchDesigner is used to create a first-person game-like experience for installation and performance contexts.
TD as Game Engine, Part 4: Zones
Tutorial
A series of tutorials diving into a very large project (over 6000 operators), in which TouchDesigner is used to create a first-person game-like experience for installation and performance contexts.
TD as Game Engine, Part 3: First Person
Tutorial
A series of tutorials diving into a very large project (over 6000 operators), in which TouchDesigner is used to create a first-person game-like experience for installation and performance contexts.