TD Professionals Summer 2025 May 7 to August 6, 2025 Wednesday, 6 – 9 PM Berlin Time 13 Lessons, 3 hours each, led by the best instructors from around the world.
Digital Art
June 4th, 2025Wednesday, 6-9 PM, Berlin Time 1 lesson at 3 hours in English Language live via Zoom, or as recording
Interactive VR Experiences in TouchDesigner
May 28th, 2025Wednesday, 6-9 PM, Berlin Time 1 lesson at 3 hours in English Language live via Zoom, or as recording
Mapping – Remapping UV- and Pixel Maps for Multiscreen
May 21st, 2025Wednesday, 6-9 PM, Berlin Time 1 lesson at 3 hours in English Language live via Zoom, or as recording
DMX, ArtNet And LED Mapping in TouchDesigner

In this tutorial, we’ll dive into the magic of metaballs and explore how to create an awesome blob effect while keeping things efficient! We’ll start by breaking down the concept of metaballs and building a solid 3D figure base.
NOISY BLOB - TOUCHDESIGNER TUTORIAL [18]

In this tutorial, we’ll explore TouchDesigner’s new Bloom TOP and see how it transforms transparent materials and textures into glowing, dynamic visuals. We’ll start by building a 3D shape, adding materials, and playing with alpha and color maps.
TRANSPARENT MATERIAL - TOUCHDESIGNER TUTORIAL [17]

n this video, we will explore the world of PBR (Physically Based Rendering) materials and harness the power of SBSAR to achieve incredibly realistic textures. We'll start by creating a solid 3D figure base and dive into applying SBSAR to enhance its surface with intricate details.
PBR MATERIAL - TOUCHDESIGNER TUTORIAL [16]

A few months ago, I visited Buenos Aires, Argentina, to collaborate with the duo @QUALIA.AV. During the project showcase, I met @ene.agrama, an amazing artist who left a lasting impression on me. We spent hours discussing techniques, and she generously shared some of her TouchDesigner processes.
DISPLACED NOISE - TOUCHDESIGNER TUTORIAL [15]

Transform your visuals into movement-reactive masterpieces in this tutorial! With TouchDesigner’s particlesGPU and opticalFlow operators, we’ll create particle systems that respond dynamically to motion, opening up endless creative possibilities.