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datamoshing

 Datamoshing in TouchDesigner Part 3.jpg
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We’ve been getting deeper and deeper into the build of our datamoshing component in TouchDesigner. We’re finally digging into GLSL code and porting over the individual examples from our reference material, and by the end of this post, we’ll have a working shader starting to come together!

Datamoshing in TouchDesigner – Part #3

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