One of the things I see often lacking in TouchDesigner work is natural camera movements. To be honest, I rarely see ANY camera movement! Lots of times this works, but many times, a ton of interest and depth can be added to a piece of work by adding camera motion.
One of the challenges of integrating Notch Blocks in TouchDesigner was that scaling up the interactivity could be tricky. If you needed 10 interactive touch points, whether from Kinect joints or touch screens, you would need to expose 10 different sets of transform positions.
Hi all! Today we've got a great in-depth guest post from Crystal Jow about her process in making this piece of analog-digital hybrid art in TouchDesigner that is audio reactive.
Who would have ever thought I'd be writing about how Skype might be a great option as a tool in our industry? Honestly, not me! But it happened. Microsoft added a pretty incredible feature to Skype that changes the game as far as I'm concerned.
We've been having a lot of fun with our new Twitch streams (Wednesdays and Fridays at 2pm Toronto!). We get to build interesting tools, learn new techniques, and work with the audience on their questions.