This week we had a topic request come in asking us how we would approach initializing a project that has a lot of CHOP networks linked to animations. This includes networks of Button COMPs, Animation COMPs, Timer CHOPs, Trigger CHOPs, and more.
In this tutorial, we create a reusable component for kick and snare detection using CHOPs in TouchDesigner. Tips, Tricks and FAQs Playlist: https://www.youtube.com/playlist?list... If you have any questions, feel free to ask!
This component basically recreates the functionality you can find in a transform SOP, however it is done 100% through chops, making it possible to feed different transform values into (tx,ty,tz,rx,ry,rz,sx,sy,sz) at each sample, causing the points you're transforming (px,py,pz) do move in some reall