
https://www.youtube.com/watch?v=vK31Uf7efFk Oscilloscopes, Eveywhere [v1.2] is a collection of all the experiments with sound and geometry I've made throughout the years, gathered into one TouchDesigner project.

https://www.youtube.com/watch?v=vK31Uf7efFk Oscilloscopes, Eveywhere [v1.2] is a collection of all the experiments with sound and geometry I've made throughout the years, gathered into one TouchDesigner project.

https://www.youtube.com/watch?v=UFSy6N3HU1U The system takes a Kinect-derived human pointcloud and lets incoming sound interact in various ways with the particles in real time, turning the performer into a responsive cloud of matter, noise, and motion.

In this tutorial I share a way to set audioreactivity so that it can be adapted live to different audio channels, I've started using this myself during VJing gigs and helped me a lot.

I came accross this viral video in which an expensive After Effects plugin was used [Twixtor]. After a few tries, I was able to replicate results using TouchDesigner and Flowframes. Enjoy!
![audioreactive video playhead - definitive edition [patch image] 6.png](https://derivative.ca/sites/default/files/styles/project_teaser_small/public/field/image/6.png)
https://www.youtube.com/watch?v=D0EIxRJcIo4 The Definitive Edition of the Audioreactive Video Playhead is now available.
Audio-reactive Geometries being intervened in hopefully cool ways with Stable WarpFusion [could also be Stable Diffusion, or ConfyUI].

https://www.youtube.com/watch?v=gcsdby8oxAM OSCToolset is a plugin for Unreal Engine 5 that simplifies the OSC workflow from TouchDesginer. It is designed to only send messages during runtime (while playing) in the UE5 session.

After YouTube randomly recommending me a video about an open source visual design system called "tooll3", I knew I need to try making something in it. Unfortunately, building it from sources required heaps of effort at that time, so I decided to try the thing that inspired it -- TouchDesigner.

In this tutorial, we explore how to drive your visuals in TouchDesigner that normally use time with audio analysis/beat detection. Link to Patreon