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Animation

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Asset

To automate some tasks putting keyframes over the timeline. It works leaving marks (ctrl+shift+f) in the current frame , to send pulses each time the playhead goes over those frames.  These marks or key[F]rames can be sent as a channel by 'id' to an Animation Component in which these can be edited.

keyFrameitor

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Tutorial

In this fourth part of this multiple part tutorial series we are finally showing our Non-Kepler gpu users and Apple Mac OSX friends, who regularly bump into an error which tells that 'texture instancing is not supported', a workaround to step into this tutorial series as well!

Kinetic Typography in Touchdesigner - PART 4: Non-Kepler & Mac OSX workaround