
Keyframer is a keyframe editor component that can be used to create and edit keyframes in the animationCOMP. It is meant to be a replacement for the currently built animation editor in TD.
Keyframer is a keyframe editor component that can be used to create and edit keyframes in the animationCOMP. It is meant to be a replacement for the currently built animation editor in TD.
TDSW will be hosting a TouchDesigner workshop
Recently created Les Fantômes based in France just released a new creative kit that allows participants to quickly craft their own animated character away from the computer screen.
In this tutorial series we are exploring certain ways of animating text using Touchdesigner. Where our multiple tutorial series 'Kinetic Typography' focuses on building an actual text tool for iterating typographic animations quickly, this series is more focused on examples from the field.
In this tutorial series we are exploring certain ways of animating text using Touchdesigner. Where our multiple tutorial series 'Kinetic Typography' focuses on building an actual text tool for iterating typographic animations quickly, this series is more focused on examples from the field.
This week we had a topic request come in asking us how we would approach initializing a project that has a lot of CHOP networks linked to animations. This includes networks of Button COMPs, Animation COMPs, Timer CHOPs, Trigger CHOPs, and more.
In this new tutorial series we are going to explore certain ways of animating text using Touchdesigner.
In this fourth part of this multiple part tutorial series we are finally showing our Non-Kepler gpu users and Apple Mac OSX friends, who regularly bump into an error which tells that 'texture instancing is not supported', a workaround to step into this tutorial series as well!
In this third part of this multiple part tutorial series we are going to show a couple of different approaches for creating, how we would like to call it, 'animation shapes'.